<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Exploiting Online Games: Cheating Massively Distributed Systems</title>
	<atom:link href="http://some.ws/exploiting-online-games-cheating-massively-distributed-systems.html/feed" rel="self" type="application/rss+xml" />
	<link>http://some.ws/exploiting-online-games-cheating-massively-distributed-systems.html</link>
	<description>Some Amazon and Clickbank Offers for you!</description>
	<lastBuildDate>Mon, 08 Feb 2010 08:19:18 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: Michael Gegick</title>
		<link>http://some.ws/exploiting-online-games-cheating-massively-distributed-systems.html/comment-page-1#comment-115</link>
		<dc:creator>Michael Gegick</dc:creator>
		<pubDate>Sat, 23 Jan 2010 03:02:11 +0000</pubDate>
		<guid isPermaLink="false">http://some.ws/exploiting-online-games-cheating-massively-distributed-systems.html#comment-115</guid>
		<description>Definitely not another book on the typical buffer overflow, XSS, and SQL injection vulnerabilities -- finally!  Hoglund and McGraw present numerous exploits in gaming software that allow players to cheat other players and the lucrative investments of the software manufacturer.  The reasons why people cheat these games and the outcomes are stunning.  Software organizations such as Blizzard Entertainment have installed spyware with their software to mitigate attacks, but have crossed the line by violating the privacy of the user&#039;s computer.  Exploiting Online Games brings about a great question for today&#039;s and tomorrow&#039;s software security which is, where do we draw the line between protecting a software system and honoring an end user&#039;s privacy?  This book provides great research on how attackers exploit vulnerabilities in gaming software.  There is plenty of evidence that software organizations need to reconsider how they should apply their security efforts.  
&lt;br /&gt;
&lt;br /&gt;Building secure software using McGraw&#039;s yin and yang theme from &quot;Software Security: Building Security In&quot; is discussed in the book and, if practiced in software shops, may secure the software (the root of the problem) and thus alleviate the need for additional software such as rootkits that can lead to privacy violations.  A few really interesting discussions about the more interesting design flaws involved with time and state are also included.  Anyone who is concerned about software security (which should be everyone) or wants to learn about software security should read Exploiting Online Games!
&lt;br /&gt;
Rating: 5 / 5</description>
		<content:encoded><![CDATA[<p>&#67;&#101;&#114;&#116;&#97;&#105;&#110;&#108;&#121; &#110;&#111;&#116; another book &#111;&#110; &#116;&#104;&#101; typical buffer overflow, XSS, &#97;&#110;&#100; SQL injection vulnerabilities &#8212; finally!  Hoglund &#97;&#110;&#100; McGraw present numerous exploits &#105;&#110; gaming software &#116;&#104;&#97;&#116; allow players &#116;&#111; cheat &#111;&#116;&#104;&#101;&#114; players &#97;&#110;&#100; &#116;&#104;&#101; lucrative investments &#111;&#102; &#116;&#104;&#101; software manufacturer.  &#84;&#104;&#101; reasons &#119;&#104;&#121; people cheat &#116;&#104;&#101;&#115;&#101; games &#97;&#110;&#100; &#116;&#104;&#101; outcomes &#97;&#114;&#101; stunning.  Software organizations such &#97;&#115; Blizzard Entertainment &#104;&#97;&#118;&#101; installed spyware &#119;&#105;&#116;&#104; &#116;&#104;&#101;&#105;&#114; software &#116;&#111; mitigate attacks, &#98;&#117;&#116; &#104;&#97;&#118;&#101; crossed &#116;&#104;&#101; line &#98;&#121; violating &#116;&#104;&#101; privacy &#111;&#102; &#116;&#104;&#101; user&#8217;s computer.  Exploiting Online Games brings &#97;&#98;&#111;&#117;&#116; a &#102;&#97;&#110;&#116;&#97;&#115;&#116;&#105;&#99; &#113;&#117;&#101;&#115;&#116;&#105;&#111;&#110; &#102;&#111;&#114; today&#8217;s &#97;&#110;&#100; tomorrow&#8217;s software security &#119;&#104;&#105;&#99;&#104; &#105;&#115;, &#119;&#104;&#101;&#114;&#101; &#100;&#111; &#119;&#101; draw &#116;&#104;&#101; line between protecting a software system &#97;&#110;&#100; honoring &#97;&#110; &#101;&#110;&#100; user&#8217;s privacy?  &#84;&#104;&#105;&#115; book provides &#102;&#97;&#110;&#116;&#97;&#115;&#116;&#105;&#99; research &#111;&#110; &#104;&#111;&#119; attackers exploit vulnerabilities &#105;&#110; gaming software.  &#84;&#104;&#101;&#114;&#101; &#105;&#115; plenty &#111;&#102; evidence &#116;&#104;&#97;&#116; software organizations need &#116;&#111; reconsider &#104;&#111;&#119; &#116;&#104;&#101;&#121; &#115;&#104;&#111;&#117;&#108;&#100; apply &#116;&#104;&#101;&#105;&#114; security efforts.  </p>
<p>Building secure software using McGraw&#8217;s yin &#97;&#110;&#100; yang theme &#102;&#114;&#111;&#109; &#8220;Software Security: Building Security &#73;&#110;&#8221; &#105;&#115; discussed &#105;&#110; &#116;&#104;&#101; book &#97;&#110;&#100;, &#105;&#102; practiced &#105;&#110; software shops, &#109;&#97;&#121; secure &#116;&#104;&#101; software (&#116;&#104;&#101; root &#111;&#102; &#116;&#104;&#101; problem) &#97;&#110;&#100; thus alleviate &#116;&#104;&#101; need &#102;&#111;&#114; additional software such &#97;&#115; rootkits &#116;&#104;&#97;&#116; &#99;&#97;&#110; lead &#116;&#111; privacy violations.  A few really &#102;&#97;&#115;&#99;&#105;&#110;&#97;&#116;&#105;&#110;&#103; discussions &#97;&#98;&#111;&#117;&#116; &#116;&#104;&#101; more &#102;&#97;&#115;&#99;&#105;&#110;&#97;&#116;&#105;&#110;&#103; design flaws involved &#119;&#105;&#116;&#104; time &#97;&#110;&#100; state &#97;&#114;&#101; &#97;&#108;&#115;&#111; included.  Anyone &#119;&#104;&#111; &#105;&#115; concerned &#97;&#98;&#111;&#117;&#116; software security (&#119;&#104;&#105;&#99;&#104; &#115;&#104;&#111;&#117;&#108;&#100; &#98;&#101; everyone) &#111;&#114; &#119;&#97;&#110;&#116;&#115; &#116;&#111; learn &#97;&#98;&#111;&#117;&#116; software security &#115;&#104;&#111;&#117;&#108;&#100; read Exploiting Online Games!<br />
<br />
Rating: 5 / 5</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: L. Johan Sellstrom</title>
		<link>http://some.ws/exploiting-online-games-cheating-massively-distributed-systems.html/comment-page-1#comment-114</link>
		<dc:creator>L. Johan Sellstrom</dc:creator>
		<pubDate>Sat, 23 Jan 2010 02:40:56 +0000</pubDate>
		<guid isPermaLink="false">http://some.ws/exploiting-online-games-cheating-massively-distributed-systems.html#comment-114</guid>
		<description>I really appreciated the detail the authors went into in order to explain how to pull off certain exploits. It was obvious that they had really tried them all hands on.
Rating: 4 / 5</description>
		<content:encoded><![CDATA[<p>I really appreciated &#116;&#104;&#101; detail &#116;&#104;&#101; authors &#119;&#101;&#110;&#116; &#105;&#110;&#116;&#111; &#105;&#110; order &#116;&#111; &#99;&#108;&#97;&#114;&#105;&#102;&#121; &#104;&#111;&#119; &#116;&#111; pull &#111;&#102;&#102; &#99;&#101;&#114;&#116;&#97;&#105;&#110; exploits. &#73;&#116; &#119;&#97;&#115; obvious &#116;&#104;&#97;&#116; &#116;&#104;&#101;&#121; &#104;&#97;&#100; really tried &#116;&#104;&#101;&#109; &#97;&#108;&#108; hands &#111;&#110;.<br />
Rating: 4 / 5</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Peter Knepley</title>
		<link>http://some.ws/exploiting-online-games-cheating-massively-distributed-systems.html/comment-page-1#comment-113</link>
		<dc:creator>Peter Knepley</dc:creator>
		<pubDate>Fri, 22 Jan 2010 23:57:28 +0000</pubDate>
		<guid isPermaLink="false">http://some.ws/exploiting-online-games-cheating-massively-distributed-systems.html#comment-113</guid>
		<description>I thought the book would contain more about FPS cheating and less about WoW. It&#039;s 90% about WoW. I don&#039;t work on an MMO so I got bored fast.
&lt;br /&gt;
&lt;br /&gt;Not a horrible book, but not great either. I preferred Hoglund&#039;s Rootkit book since it had more generic approaches to subverting win32 processes.
&lt;br /&gt;
&lt;br /&gt;If you work on an MMO, you should probably pick this one up.
Rating: 3 / 5</description>
		<content:encoded><![CDATA[<p>I &#116;&#104;&#111;&#117;&#103;&#104;&#116; &#116;&#104;&#101; book &#119;&#111;&#117;&#108;&#100; contain more &#97;&#98;&#111;&#117;&#116; FPS cheating &#97;&#110;&#100; less &#97;&#98;&#111;&#117;&#116; WoW. &#73;&#116;&#8217;s 90% &#97;&#98;&#111;&#117;&#116; WoW. I don&#8217;t work &#111;&#110; &#97;&#110; MMO &#115;&#111; I &#103;&#111;&#116; bored &#113;&#117;&#105;&#99;&#107;.</p>
<p>&#78;&#111;&#116; a horrible book, &#98;&#117;&#116; &#110;&#111;&#116; &#102;&#97;&#110;&#116;&#97;&#115;&#116;&#105;&#99; &#101;&#105;&#116;&#104;&#101;&#114;. I preferred Hoglund&#8217;s Rootkit book &#115;&#105;&#110;&#99;&#101; &#105;&#116; &#104;&#97;&#100; more generic &#97;&#112;&#112;&#114;&#111;&#97;&#99;&#104;&#101;&#115; &#116;&#111; subverting win32 processes.</p>
<p>&#73;&#102; &#121;&#111;&#117; work &#111;&#110; &#97;&#110; MMO, &#121;&#111;&#117; &#115;&#104;&#111;&#117;&#108;&#100; probably pick &#116;&#104;&#105;&#115; one up.<br />
Rating: 3 / 5</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Real Name</title>
		<link>http://some.ws/exploiting-online-games-cheating-massively-distributed-systems.html/comment-page-1#comment-112</link>
		<dc:creator>Real Name</dc:creator>
		<pubDate>Fri, 22 Jan 2010 21:22:43 +0000</pubDate>
		<guid isPermaLink="false">http://some.ws/exploiting-online-games-cheating-massively-distributed-systems.html#comment-112</guid>
		<description>By the way, you can read more in my book . . .
&lt;br /&gt;If you want to know more, buy . . .
&lt;br /&gt;Discuss further in my book and every other book printed by my publishing company . . .
&lt;br /&gt;
&lt;br /&gt;This book is a mess of poorly explained code snippets and self promotion.  Also, it focues 90% of its hacking on WoW.  If you don&#039;t know anything about World of Warcraft, then you will be completly lost.  I have /timeplayed 1000 hours, so I could follow all of the WoW references, but unfamiliar readers will not understand large parts of the book.
&lt;br /&gt;
&lt;br /&gt;Half of the work in this book is just cut and pasted from code scattered on the internet.  If you don&#039;t know C++, how to exploit the Windows OS, or modifying memory, these walls of code don&#039;t make much sense.
&lt;br /&gt;
&lt;br /&gt;This is the first book I have ever returned.  The constant self promoting and lazy cut and paste code just frustrated the hell out of me.
Rating: 2 / 5</description>
		<content:encoded><![CDATA[<p>&#66;&#121; &#116;&#104;&#101; way, &#121;&#111;&#117; &#99;&#97;&#110; read more &#105;&#110; &#109;&#121; book . . .<br />
<br />&#73;&#102; &#121;&#111;&#117; want &#116;&#111; know more, &#98;&#117;&#121; . . .<br />
<br />Discuss further &#105;&#110; &#109;&#121; book &#97;&#110;&#100; &#101;&#118;&#101;&#114;&#121; &#111;&#116;&#104;&#101;&#114; book printed &#98;&#121; &#109;&#121; publishing company . . .</p>
<p>&#84;&#104;&#105;&#115; book &#105;&#115; a mess &#111;&#102; poorly &#99;&#108;&#97;&#114;&#105;&#102;&#105;&#101;&#100; code snippets &#97;&#110;&#100; self promotion.  &#65;&#108;&#115;&#111;, &#105;&#116; focues 90% &#111;&#102; &#105;&#116;&#115; hacking &#111;&#110; WoW.  &#73;&#102; &#121;&#111;&#117; don&#8217;t know anything &#97;&#98;&#111;&#117;&#116; World &#111;&#102; Warcraft, &#116;&#104;&#101;&#110; &#121;&#111;&#117; &#119;&#105;&#108;&#108; &#98;&#101; completly lost.  I &#104;&#97;&#118;&#101; /timeplayed 1000 hours, &#115;&#111; I &#99;&#111;&#117;&#108;&#100; follow &#97;&#108;&#108; &#111;&#102; &#116;&#104;&#101; WoW references, &#98;&#117;&#116; unfamiliar readers &#119;&#105;&#108;&#108; &#110;&#111;&#116; know large &#112;&#97;&#114;&#116;&#115; &#111;&#102; &#116;&#104;&#101; book.</p>
<p>Half &#111;&#102; &#116;&#104;&#101; work &#105;&#110; &#116;&#104;&#105;&#115; book &#105;&#115; &#106;&#117;&#115;&#116; &#99;&#117;&#116; &#97;&#110;&#100; pasted &#102;&#114;&#111;&#109; code scattered &#111;&#110; &#116;&#104;&#101; internet.  &#73;&#102; &#121;&#111;&#117; don&#8217;t know C++, &#104;&#111;&#119; &#116;&#111; exploit &#116;&#104;&#101; Windows OS, &#111;&#114; modifying memory, &#116;&#104;&#101;&#115;&#101; walls &#111;&#102; code don&#8217;t &#109;&#97;&#107;&#101; much sense.</p>
<p>&#84;&#104;&#105;&#115; &#105;&#115; &#116;&#104;&#101; first book I &#104;&#97;&#118;&#101; &#101;&#118;&#101;&#114; returned.  &#84;&#104;&#101; constant self promoting &#97;&#110;&#100; &#98;&#111;&#110;&#101;&#32;&#105;&#100;&#108;&#101; &#99;&#117;&#116; &#97;&#110;&#100; paste code &#106;&#117;&#115;&#116; frustrated &#116;&#104;&#101; hell out &#111;&#102; &#109;&#101;.<br />
Rating: 2 / 5</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: U. G.</title>
		<link>http://some.ws/exploiting-online-games-cheating-massively-distributed-systems.html/comment-page-1#comment-111</link>
		<dc:creator>U. G.</dc:creator>
		<pubDate>Fri, 22 Jan 2010 19:05:52 +0000</pubDate>
		<guid isPermaLink="false">http://some.ws/exploiting-online-games-cheating-massively-distributed-systems.html#comment-111</guid>
		<description>Well, the title says it all. The book talked about some useless topics such as why to cheat and about cheating. It also showed source code from other peoples programs (already open-source), and somewhat explained what each part of it does, but didn&#039;t go in to details (users like me who don&#039;t know about memory modification didn&#039;t understand it at all). Not to mention that all of the programs they use as an example will get you banned because of Warden. They don&#039;t talk about the biggest problem with botting which is how fast you will get banned without protection.
&lt;br /&gt;
&lt;br /&gt;I actually write bots for World of Warcraft using Innerspace (and ISXWoW). If you really want to bot and don&#039;t know enough to modify memory and reverse engineer large scale programs, look into those instead of this book.
Rating: 2 / 5</description>
		<content:encoded><![CDATA[<p>Well, &#116;&#104;&#101; title &#115;&#97;&#121;&#115; &#105;&#116; &#97;&#108;&#108;. &#84;&#104;&#101; book talked &#97;&#98;&#111;&#117;&#116; &#115;&#111;&#109;&#101; useless topics such &#97;&#115; &#119;&#104;&#121; &#116;&#111; cheat &#97;&#110;&#100; &#97;&#98;&#111;&#117;&#116; cheating. &#73;&#116; &#97;&#108;&#115;&#111; &#115;&#104;&#111;&#119;&#101;&#100; source code &#102;&#114;&#111;&#109; &#111;&#116;&#104;&#101;&#114; peoples programs (already open-source), &#97;&#110;&#100; somewhat &#99;&#108;&#97;&#114;&#105;&#102;&#105;&#101;&#100; &#119;&#104;&#97;&#116; each &#112;&#97;&#114;&#116; &#111;&#102; &#105;&#116; &#100;&#111;&#101;&#115;, &#98;&#117;&#116; didn&#8217;t &#103;&#111; &#105;&#110; &#116;&#111; details (users &#108;&#105;&#107;&#101; &#109;&#101; &#119;&#104;&#111; don&#8217;t know &#97;&#98;&#111;&#117;&#116; memory modification didn&#8217;t know &#105;&#116; &#97;&#116; &#97;&#108;&#108;). &#78;&#111;&#116; &#116;&#111; mention &#116;&#104;&#97;&#116; &#97;&#108;&#108; &#111;&#102; &#116;&#104;&#101; programs &#116;&#104;&#101;&#121; &#117;&#115;&#101; &#97;&#115; &#97;&#110; example &#119;&#105;&#108;&#108; &#103;&#101;&#116; &#121;&#111;&#117; banned &#98;&#101;&#99;&#97;&#117;&#115;&#101; &#111;&#102; Warden. &#84;&#104;&#101;&#121; don&#8217;t talk &#97;&#98;&#111;&#117;&#116; &#116;&#104;&#101; &#108;&#97;&#114;&#103;&#101;&#115;&#116; problem &#119;&#105;&#116;&#104; botting &#119;&#104;&#105;&#99;&#104; &#105;&#115; &#104;&#111;&#119; &#113;&#117;&#105;&#99;&#107; &#121;&#111;&#117; &#119;&#105;&#108;&#108; &#103;&#101;&#116; banned without protection.</p>
<p>I really write bots &#102;&#111;&#114; World &#111;&#102; Warcraft using Innerspace (&#97;&#110;&#100; ISXWoW). &#73;&#102; &#121;&#111;&#117; really want &#116;&#111; bot &#97;&#110;&#100; don&#8217;t know enough &#116;&#111; modify memory &#97;&#110;&#100; reverse engineer large scale programs, look &#105;&#110;&#116;&#111; those instead &#111;&#102; &#116;&#104;&#105;&#115; book.<br />
Rating: 2 / 5</p>
]]></content:encoded>
	</item>
</channel>
</rss>

